Blocktober @BlocktoberLD
Blocktober celebrates the creativity of video game designers and encourages the sharing of "blockmesh" layouts. #Blocktober #LevelDesign #GameDev #GameDesign Santa Monica, CA Joined October 2017-
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Take another look at the design process for Crisis of DreamCell's levels! This level had a very different look early on, but when redesigning it for the demo we wanted to keep the same maze like feel! #screenshotsaturday #blocktober #indiegame #gamedev #UnrealEngine
#Blocktober Day 25 #LevelDesign #Gamedev #Blocktober2025
As an aspiring Level & Environment Artist, everything begins with a blockout! This 3D environment is fan art inspired by Ubisoft's Star Wars Outlaws game universe. more here: lnkd.in/edSDEu7T #Blocktober #Blocktober2025 #leveldesign #blockout
Lower Desalle (Hunt: Showdown) #blocktober #huntshowdown
#Blocktober Day 26 Old one for you here. #LevelDesign #Gamedev #Blocktober2025
Hey everyone! 👋 I’d love to share the progress I’ve made over the past few weeks for this #Blocktober. 🚧 I’ve been working on a third-person action level inspired by Uncharted and Tomb Raider, focusing on platforming and level scripting. 🧭🎮 (Continue in the comments...)
"Blocktober celebrates the creativity of video game designers and encourages the sharing of 'blockmesh' layouts" Week 4: Pumpkin Patch #Blender #Blocktober #UE5 #Blockout #LevelDesign #Environment
#Blocktober Day 27 #LevelDesign #Gamedev #Blocktober2025
#Blocktober Day 28 #LevelDesign #Gamedev #Blocktober2025
Thanks to @BlazeDillon for entrusting me with his personal SG1 map project so that I could bring it to life in @Splitgate 2. "Schism" was a fun map to make and a great opportunity to study the work of a master. Many thanks! #Blocktober
More blockouts for our in development VR Shooter: Blooddrunk #Blocktober2025 #Blocktober
#Blocktober Day 29 #LevelDesign #Gamedev #Blocktober2025
#Blocktober Day 30 - Post 1 #LevelDesign #Gamedev #Blocktober2025
#Blocktober Day 30 - Post 2 #LevelDesign #Gamedev #Blocktober2025
#Blocktober Day 30 - Post 3 #LevelDesign #Gamedev #Blocktober2025
Here's a blockout of my test level. To support me, just like♥️/retweet🔁. It would be greatly appreciated.😎#Blocktober #Blocktober2025 #indiedev #indiegamedevelopers #lowpoly #GodotEngine #3DModel
I was a little sad I couldn't get something form #blocktober but then I realized I have been doing level design! Each room I craft and the way I make my room based procedural generation is perfect for this. #UnrealEngine #pixelart #indiedev #gamedev
🎃 Happy Halloween and happy #Blocktober! 👻 Here’s an early peek at Bluegrass Fields in blocking stage - with the grass acting like ghosts (‘cause you can’t see it yet*!) 👻🌾 *well… other than in the last screenshot #gamedev #leveldesign #indiegamedev
Hey everyone! 👋 Here’s a small #Blocktober update! 🚧 This time, I wanted to show a more complete breakdown of my level and share some behind-the-scenes of the process. 🧭🎮 #LevelDesign, #Blocktober, #Blocktober2025, #UnrealEngine, #Blockout
For this years #Blocktober I want to share some screenshots of A Doom Eternal inspired Level I made this Summer. The Level is 30-35 Minutes in length with fully scripted encounters. I made it in IdTech7.
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