@hablatutu@rpcs3 It's two different statements, AVX-512 is speeding up arithmetic and logic, TSX is speeding up synchronization. They are not exclusive, the few machines that feature both TSX and AVX-512 could use them at the same time.
Whatcookie's latest video goes in depth on the already solved issue with LittleBigPlanet's online functionality when two users with different CPU vendors - AMD and Intel - tried to play together.
youtube.com/watch?v=hCuT_G…
Did you know that AMD OpenGL "radeonsi" driver on Linux is so fast that it outperforms Vulkan in RPCS3?
We have done several render optimisations throughout the year to close the gap!
From March to November (2025):
GL (radeonsi): 342 FPS to 380 FPS
VK (radv): 263 FPS to 345 FPS
Did you know that... in UE3 games, if you patch out the engine's Depth-of-Field effect, it often also disables some other post FX effects
An example is the black and white filter in Drakengard 3's Kuroi Uta, which reveals the colours the level was originally designed with
13 Followers 103 FollowingNot a bot account (I know it really looks like it) tech enthusiast, I use arch (btw), maybe a furry idk, leftist, socialist, athiest
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IT & linguistics @ University of Agder
Posting about my interests including tech and cute stuff. Software development and creative work
16K Followers 1K Followingشغوف بالتقنية. أدير قناة @TracedPixels المختصة بالمحتوى التقني التفصيلي، عضو في @FromDarkware، وأقدم وأكتب وأراجع في شبكة @ElderPlayers.
223 Followers 5K FollowingI occasionally make music and edit myself playing stupid games. I am also the mind behind all 'proton-ge' hyperflip tracks. pfp by a deactivated acc 💔
946 Followers 7K Following(he/him) SSBU Mii Swordfighter 1331/1332 (#1 on PR!), P+/SSBM Zelda, & huge Mario Kart Wii enjoyer. On track to developing tendonitis in my left thumb by age 30