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@joe_walker It's an interesting proposition. As an additional cost to a maxon subscription it seemed exorbitant, but as an additional cost to a free product, this actually looks appealing, especially as there's nothing else like it for Blender.
@helloluxx @eyedesyn More like this? aescripts.com/freegradient/
@macomoroni @DavidAriew Which particular mcp are you using? There doesn't appear to be an official claude connector.
@rickgude Thanks for figuring this out. Good to know. Curious if it applies to all mp4s. I also wonder how quick maxon will be with big fixes and new releases
@joe_walker @Oddernod That reminds me of how Cavalry's UX is also basically node logic (in a different way). It gets to a point where doing it as nodes would just be easier
@joe_walker @Oddernod Apparently they had planned to integrate nodes when Left Angle was still developing it. Would be curious to know what the plan is under Maxon
@rickgude Ah yeah I figured that might be it. I assume it might be on the cards.
@rickgude Or do you mean getting nulls etc into C4D?
@rickgude I assume USD, as that's built into Autograph?
@sergusster @Halo_VFX What's the second one? It's a bit hard to read?
@joe_walker I would be interested to know what their long term plans for it are, how actively they're developing it etc. it's definitely powerful, but not user friendly. I think they could remedy that by putting effort into making some high level nodes and some actual in depth training.
@DOT4_studio I'm curious, it looks like you create a setup very similar to what I've seen with kinefx in Houdini with a rig of sorts for each petal. Is that what you're doing here, or are the white splines used for lofting the shape of the petal after the structure is deformed?
@HLoshak I would highly recommend setting up deadline, even if you're only rendering on one machine, as it can restart renders in the event of a crash, or as it segments the render into smaller chunks, can fail on an individual chunk but render the rest. Invaluable
@fafa818969 What is the blend sub mesh feature of AE you're referring to? I thought that was a Cavalry thing?
@JesseMiettinen Do you have plans to release this as a product? It would be amazing to have fracture within geometry nodes
@3pointedit No probs, I think if you want to send it to the face corner domain, or any other, then you need to use the store named attribute node, rather than piping it into the output node as you have
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